The Dave Method


#1

The Dave Method is the clever use of components popularized by @DaveR to avoid the tiny face issue.
Sketchup fails to form faces when edge segments get down around the 1/1000" mark. However, tiny faces can exist so the workaround has generally been to scale up your geometry, edit it, then scale back down.
This works, but can lead to some issues.
The Dave Method leverages the power of components to make life easier.
The basic concept is, you start with a component set at the size you want, then you make a copy of that component and scale it up (this can be a random amount), you then edit the large component and those edits will be reflected in the original. You can then simply delete the large component, thus avoiding scaling down problems.

Here are two examples of how the edits work.

1mmRound


Minimum sphere size
Arc segments for small models?!?!
How to fix uneven surface that comes from manually added line?
Making a complex taper?
Place shaft into hole
Rounded edges for wood knob
Rounded edges for wood knob
Taking slice from solid group ends up with non solid
Curved Solid subtract problem
What’s up with SketchUp Make?
How to Create a Solid of Revolution?
Disable Validity Check
STL fails to slice properly
Woodturning - Spindle Drawing
Error when trying to create rounded edge
Blending radius in a shallow blind hole
Dealing With Scaling for 3D Printed Parts
Difficulty using push/pull on first project
Newbie - problems cutting holes through "followed" shape
Can't unhide hidden geometry
Segments of a circle or arc
Follow me, along a curved surface
Why is it not solid
Doing threads in a thru hole on a curved surface
#2

This topic was automatically closed 91 days after the last reply. New replies are no longer allowed.


Follow Me tool creates a bunch of individual faces, not an object