You wouldn’t scale by 1.83 but by 10, 100 or 1000, then you scale down by the reverse 0.1 etc
But there is a method for avoiding that which has become known as The Dave Method an explanation linked.
And further to that if you are modelling small stuff for 3d printing it is simplest to model using metres as if they were millimetres, this allows you to export the model and import it to a slicer at the correct size as .stl files are unitless.
I said that link was related, I was guessing that you could simply reverse the arcs I used in that to create the ‘loft’ you require. It was a method, not a specific answer.