Sketchup Illustration & Similar Work


#202

I’ve always loved posterized images in graphic design. London Underground posters are some of my favorites.


#203

Cheers, this was an older model from last year but I am paying with colour a lot more now.


#204

Have you tried using Adobe Dimension CC for rendering? It now supports import of SU models. I was a product focus tester and that was my #1 request - they did it.
CjW


#205

Something similar…


#206

Yes I have been using it since it was project Felix and I am now working with it an d Adobe via Volvo (where I work).

I find it useful for packaging but not for use as a standalone renderer, it’s still too slow and the material editor needs some improvements. I prefer to use only GPU based rendered at home (Octane, Thea and Unreal) and in work I use Keyshot but it’s spread over a server farm so although it’s CPU based its super fast.

Dn is still quite a while off in terms of speed and being able to load large models but the team are doing a great job of iterative improvements.


#207

SketchUp, Marvelous Designer + Keyshot

Top part of the skull is a 3D scan the rest is SketchUp although with the lighting you can’t see much.


#208


I recently discovered that none other than Syd Mead used to work at Volvo Trucks as a consultant, I managed to see some of his sketches and designs from the 70/80’s and although a few decades old they would not look out of place in Blade Runner!
It gave me an idea to design a new scifi truck based on some of his old sketches mixed in with some other ideas.
For the wheels I was heavily inspired by the VEX Mars Rover that Syd also designed for NASA, something that Sketchucation user Bryan K did a good job of a couple of years back, and whose wheels I was using for a long time before I built my own.

I am also taking a lot of inspiration from the fantastic Mike Hill and his hub driven wheel systems: https://www.artstation.com/artwork/aRA29https://www.artstation.com/artwork/vwlmE

For these initial studies I used SketchUp for the model, Keyshot for some reflection passes and Photoshop for most of the colour, highlights, shadows and decals, I am also using a Wacom Cintiq Pro13. The main suspension uses some components from Nick Govacko’s amazing kit-bash modules: https://www.artstation.com/artwork/W2K4Q

I will adding more as I go and have started a blog here to keep track of it: https://www.artstation.com/liamkeating/blog/E7Mg/nasa-truck-work-in-progress-21218


#210

A bit more work from Sunday.

Not letting me upload images for some reason but you can see it here:


#211


#212

Good heavens Is there no end to your talent?


#213

Let’s hope so!