Hi Aris, thanks for the nice feedback.
I noticed that it says the supported platforms are Rift and Rift S. The description says, “SketchUp Viewer for Oculus…”. I switched to Quest Pro and searched, “SketchUp Viewer” and it did not show up in the search results. Since I installed it (from the link you previously provided), I know it does work (as you said) on QP.
I’m not all that familiar with Meta ‘stuff’ and I think they created a bit of a naming mess lately (e.g., Open the “Oculus app”, from “Quest Link” and launch where it says, “Rift”. Try a new Meta feature, just say, “Hey Facebook”). I use the terms “Oculus Home” and “Quest Home” even if this isn’t quite correct.
It seems like SketchUp has a similar problem with naming (I’ve probably misused names here).
For example:
SketchUp Desktop Viewer
SketchUp Viewer for WMR/HoloLens
SketchUp Viewer for Oculus/Vive
SketchUp Mobile Viewer Android (AR/VR)
I realize that these are all “Viewers”, so the names make sense. But maybe “XR” would be clearer? For example, SketchUp Viewer for WMR/HoloLens means basically the same thing as SketchUp Viewer (AR/VR), like the Android version. Also, the SketchUp Viewer for Oculus/Vive (and now Quest) is “Mobile” along with the HoloLens version (though “mobile” means “phone” to many people)… but a larger mobile tablet is better than a phone onsite (larger screen).
SketchUp Viewers:
SketchUp Viewer Desktop
SketchUp XR Viewer WMR/HoloLens II
SketchUp XR Viewer Oculus/Quest/Vive
SketchUp XR Viewer Android (Phone/Tablet)
I don’t know but I presume SketchUp for iPad will be “XR” at some point.
It looks like much of the criticism aimed at “SketchUp Viewer VR” (another name) is aimed at the limitations (and cost). At some point I presume there will be more than just ‘viewers’: SU Pro XR, SU Quest XR, SU WMR/HoloLens II XR, SU Live Components XR, etc. Is “XR” a term that would help clarify products to users? If names are like variables, reducing their numbers is the path to simplification. Of course, SketchUp/Trimble can’t do anything about what Meta does but it looks like more clarity is needed for Viewer/XR users.
This is a little bit off topic (another specialty of mine), but thinking about the SU Viewer for HoloLens, if I recall correctly, an open SU project can be modified, saved and uploaded in (near) real time from the SU desktop extension which is closer to an actual XR experience in HoloLens than a viewer-only experience. So, a laptop/pc companion (like HoloLens Companion) might be a nice addition as it overcomes some of the limitations of the viewer-only experience. A person could present from their pc/laptop to their headset-wearing guest. Collaboration modes depend on everyone having a headset but I think the more common use case is going to be the small-fry user who presents to fewer people (clients who don’t have headsets), at least for the time being.