How can I make the wall blocks shown in the picture with similar geometry.
Thank you.
test.skp (187.9 KB)
How can I make the wall blocks shown in the picture with similar geometry.
Thank you.
hello, are you talking about the circular blocks that you haven’t modeled yet or you want to add details to the ones you’ve made ?
for the circular part, draw the profile and use the follow me tool
quick demo, but it would be better to group each profile first and repeat the operation inside each group to leave them as separate groups.
Create the profile of the font then create a circle and use the follow me tool with the circle as path, then either use solid tools or intersect faces to get just the half of the font.
If you mean how to make al the details of the stones, its going to be more complicated since all the stones aren’t similar, the have different imperfections, I would use the Zorro extension to make some cuts on the stones, but it would be better and faster to use a texture if youre planning to render the model.
No, I’m not talking about circular blocks. I’m talking about the blocks on the wall. For example, from the block I marked in the picture. The edges are broken
As I said:
You could try Eneroth facial erosion plugin:
You could use such an addon and then import the model into SketchUp.
or without addon, directly with geometry nodes
//update
in SketchUp with Artisan