Stone Blocks Geometry

How can I make the wall blocks shown in the picture with similar geometry.
Thank you.


test.skp (187.9 KB)

hello, are you talking about the circular blocks that you haven’t modeled yet or you want to add details to the ones you’ve made ?

for the circular part, draw the profile and use the follow me tool

follow

quick demo, but it would be better to group each profile first and repeat the operation inside each group to leave them as separate groups.

Create the profile of the font then create a circle and use the follow me tool with the circle as path, then either use solid tools or intersect faces to get just the half of the font.
If you mean how to make al the details of the stones, its going to be more complicated since all the stones aren’t similar, the have different imperfections, I would use the Zorro extension to make some cuts on the stones, but it would be better and faster to use a texture if youre planning to render the model.
Captura de pantalla 2023-07-04 022046


Captura de pantalla 2023-07-04 022119


Captura de pantalla 2023-07-04 022405
Captura de pantalla 2023-07-04 022500

No, I’m not talking about circular blocks. I’m talking about the blocks on the wall. For example, from the block I marked in the picture. The edges are broken


As I said:

You could try Eneroth facial erosion plugin:

You could try drawing edges/curves on the surface and then making terrain out of the edges:

Screenshot 2023-07-04 024654


Screenshot 2023-07-04 025716

You could use such an addon and then import the model into SketchUp.

or without addon, directly with geometry nodes

//update

in SketchUp with Artisan

This is how I modeled. Of course it wasn’t the same. The water was not very successful either. Are there any suggestions to make it more realistic?


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