I’ve had Sketchup 8 Pro and have just downloaded Sketchup 2016. I am no longer able to use Paint Bucket in either. I’ve reset the workspace, made sure Face Style is “Shaded with Textures” and I am not trying to paint a component. Clicking with Paint cursor does nothing. I’ve also tried with the “hardware acceleration” turned off with the same results.
I am using Windows 7 64bit with AMD Radeon HD 6450 graphics.
What should I do? Any suggestions would be greatly appreciated.
No matter what material I choose nothing happens. However, I’ve noticed if I use any existing InModel colors I can paint surfaces with those with no problems.
Like I said in my initial post I’ve tried that to no avail. Tried updating the driver - have the latest driver. Any other ideas as to what could be causing this?
Your profile did not say whether you installed the 32bit or 64bit edition of SketchUp. Some of the Intel and AMD 64bit graphics drivers have problems with OpenGL.
Many users must uninstall the 64-bit and reinstall the 32-bit as a workaround.
Now, I also find it strange that you indicate that SU8 worked fine until you installed SU2016. This may point at some updating of a 3rd-party graphics library which has gone awry. (But it seems strange that SketchUp has no problem displaying the material texture thumbnails.)
Anyway, you might try to rerun the installer (via right-click “Run as administrator”) and choose Repair.
As Wade says, when you click on a material thumbnail in the Material Browser, the “Bucket” panel button at the top should change to show you what the active paint material is. (It should not stay as “Default”.)
Just for kicks, I’d try another “known good” mouse.
Just to make it perfectly clear. I am not saying that SU8 worked until SU2016 was installed. It has been some time since I’ve last used SU8. After I installed SU2016 and ran into this problem, I’ve tried to see if SU8 still worked fine. It is then that I found out that SU8 had the same exact problem.