When I open SketchUp models my SSD is running at 100% for around 5 mins and then stops. I restart computer, open sketchup and same thing happens over and over. Any ideas? I have disabled most plugins and moved my plugins folder to keep them from loading.
Did you install SketchUp correctly? That means, right-click on the installer and choose “run as administrator” while being logged in your normal windows user account.
If you didn’t, do it now and choose “repair” when presented…
I don’t remember its been almost 9 months since I installed it.
Then do what I explained. A repair fixes a bad install and if you did install correctly, it doesn’t hurt…
After having a computer scientist look over my logs it seems the process from SketchUp “sketchup_metadata_extractor.exe” is causing the issues. Does anyone or a SKP Dev. have experience blocking this process? What will happen when I do it? YOLO
It would be better if someone from the dev team explains what this process is for before you block it.
There is an issue we’re looking into, where what you are seeing could be a side effect. We’ve added a link to our internal bug report, to this topic, so that the developer can see if it is the same problem.
When you are looking at the welcome screen, scroll down the set of recent models. How many entries are there?
I have 12 recent files
Thanks. Roughly how large are the files?
250MB to 600 MB. not too big.
File size is easily bloated by large textures or images as well as by unused components, but those have relatively little impact on performance. The number of edges and faces is a better indicator of whether SketchUp will struggle with a model.
no, 25Mb isn’t too big for a sketchup file.
250 to 600Mb is huge. are you designing airports or city blocks ?
that means your recent files represent 3-7,2 Gb of data, it’s quite a lot.
yes, however if SU is trying to extract metadata from 3 to 7,2 Gb on launch… that’s a lot.
Plus, in his other thread, he mentions lag during navigation. such massive files usually have both big materials and black holes of geometry…
friendly advice, you should consider sharing a file for an “audit”.
because 250-600 Mb for a file is not normal. we might be able to point some things that you can ameliorate to gain both weight and performance.
it either mean you have several dozens of million of polygons, or some of your textures are way to massive.
I mean check this. it’s one of the most detailed models around here. and (once in version 21+) it’s 17,2M lines and 8,4M faces. 187Mb.
I will leave it to the others to go over whether 250 MB is big or not, but, if the files are 250-600 MB, and there are 12 of them, that’s something like 5 GB of data to process.
I was asking about the files because the sketchup_metadata_extractor.exe process does run during the time the recent files are being drawn. It shouldn’t really take five minutes to process 12 big files, but at least it’s something I can test.
that one is 365 mb. all textures 2048 or under. its retail mall if you are curious. when its all components are exploded its around 1.7gb
That lander is soft its only got 8 million faces. Interestingly enough I can feel the weight of it when I zoom around.
My models have items Skimped from Max, Rhino, Clo3D. Organic stuff. When my hardrive isnt running 100% i have zero problems. I have over 100+ Enscape lights and can still render ultra hd about 30 seconds each. Yes size does matter but sketchup can do more then its given credit for.
also the Viking lander can still be optimized
@colin Hello, Any update on this?
I have new questions…
I set up a test where I had 16 recent files, that were all pretty big. For me, the recent list only shows 8 entries. And I couldn’t find a tool that would show the sketchup_metadata_extractor.exe running.
Can you double check whether the number of recent files is really 8 and not 12? If it is more than 8, how did you achieve that?
Please ask your computer scientist what tool was used to see sketchup_metadata_extractor.exe in the logs, and exactly which logs.