I have a bunch of materials I had made, none of which are working properly in 2020, in 2019 they work perfectly. No matter which material I choose it only paints the texture image, and neglects to colourize the material. If I manually select colourize, it colours it an incorrect colour. Most times it appears as lighter than the colour showing on the colour wheel, other times it is an entirely different colour.
All materials show up like this one - this one is supposed to be black. When I click ācolorizeā nothing happenedā¦And if I move the slider, it turns PINK!
Same problem here, which affects everyone at my company. This is a pretty big issue as of course presenting reasonably accurate renderings and screenshots to customers is important to business.
I copied all my materials from the 2019 Materials folder into the 2020 Materials folder. Our custom materials with our specific .jpg texture are completely wonky, with no seeming relation to what the color should be. Clicking around the color wheel and trying all sorts of things (including ācolorizeā which we have never had to touch before) only seems to change the tint of the material slightly.
Anyone else know whatās going on or how to fix this?
After some more testing, all I need to do is apply each material to a surface in my model once, (even if it is not on that surface when I save), and exit.
That is:
Take a single square surface.
Take turns using paint bucket to paint it every one of your custom materials, one right after the other, to the same square. Ignore how they look.
Save that file.
Re-open the file and test. All of your materials should now work and look as expected when applied to a material.
UPDATE 2:
The above works, but Iām still having to do it for every new sketchup model I create. I thought maybe it would be a global fix but seems like not. So itās still annoying to be in the middle of working on a model, apply a (previously not used this session) material, and have to save/exit/re-open to get it to appear correctly.
UPDATE 3:
@#$()%^&(!$&%$ After using the above process, all was well, and I could apply my custom materials-with-textures to surfaces, with all of my materials available and looking good. HOWEVER, I purged my model (Window>Model Info>Statistics>āPurged Unusedā) and the effing problem returned! My materials are still in my material list like normal, but any materials not currently applied to a surface are back to their stupid greyed-out colors when I try to use them.
Yes, I can work around this by save/exit/re-open but itās annoying and just illustrates one of the big reasons we as a company always try to hold off on āupgradingā whenever a new version is released.
Iām having this problem too and it would be really good if they could fix it.
MY SOLUTION:
In the mean time for others who are having these issues following on from jimmys solution what i have done is created a pelette object with a square for each of my materials, then i have added this object to a hidden layer in my template file (which i use as the basis for all my projects) so now every new file will already have those textures in it and they would be working correctlyā¦ unfortunately this means that every single file i create will have every single texture in itā¦ so it has over doubled the size of my template file.
Dave, it happens with every file for me. Itās not file related as I can tell, it has something to do with the Mac build. I also canāt edit any material without it turning gray. Itās infuriating.
Iāve always had strange behaviours with the colorize function, even crashes, no matter which SketchUp version. I just stopped using it !
Just curious, any of you impacted users has vray installed ?
So we wonāt really be able to tell if vray interferes in some way. Iām not of a great help either, as vray isnāt installed anymore and, as I said, I donāt use this function anymore
Here is the site plan for a project I just completed. I am having trouble getting the concrete materials to match. The driveway, approach and sidewalks show the default concrete material and the patio shows our company concrete material. When I go to change the default material to our company concrete material it wonāt let me.
[Concrete Aggregate Smoke]2 is the color I am going after. I am not approaching the material change as you show it. I go to through the edit tab and use āmatch color of object in modelā or enter the group and use match paint.
For whatever reason after purging the model so I could upload it to the forum I am now able to change the material. I will find another drawing where this is happening and upload it.
You have the small group on the right painted with the [Concrete Aggregate Smoke]3 material but that doesnāt show, as deep inside the nested groups the actual surface is painted with [Concrete Aggregate Smoke]2. So If you sample the group with the material sampler you get [Concrete Aggregate Smoke]3.
The groups on the left, on the contrary, have the default material, but the faces inside are painted with [Concrete Aggregate Smoke]3, so painting the group itself doesnāt make any difference.
I am not sure if I could make myself clear enoughā¦