I need to push/cut a door into one of the larger sides, lets say side 1, and then push/cut windows in sides 3 and 5 and a small viewing slot in side 4.
I can draw the rectangle for the door and use normal push/pull tool to push it but of course it pushes on the angle and then protrudes out the bottom of the model as per the following screen cut.
One way would be to create a box the size of your opening and deep enough to work, make it a group, and then move it into place and use Solid Tools Trim to cut the opening. Then delete the box.
If outer and inner faces are parallel, then push/pull works to cut the opening for you if you end the operation on the second face. Push/pull works perpendicular to the starting face. (At an angle here, as you mentioned).
The window recrangle can be copied horizontally to the inner face of your structure. Then connect its corners with the corresponding corners of its parent rectangle with the ‘Line’ tool (in X-ray face style). Then delete the two rectanguler faces.
I agree with @g.h.hubers, this would be much easyer if the outer and inner walls are parallel.
I don’t know if they should be or not but its doable with native tools. I (again) want to advice you to try this without plugins. It will make you a better drawer! The door just needs a little cleanup after intersecting with model. the same goes for the windows: draw rectangle, pushpull inwards beyond inner wall, intersect with inner wall, Cleanup extra geometry, create horizontal guideline from upper outside corner, select inner square and move up to the guideline, done.
@Box: How do you move/copy the outer square to the non-parallel inner wall and have it lie flat on the inner wall face?? I tried but nocando over here…
You can put all that info in your profile. It helps us to give you better answers!
Btw, pro is the professional payed version. If yours was free it’s Make.