Layout 2025 glitch when I update my sketchUp reference

When in Layout 2025 my latest updated sketchup document images/scenes are corrupted with wrong styles, shadows, objects that are hidden, wrong material. I have set my sketchup preferences back to “classic graphics engine” I have updated my Nvidia. I just can’t get it to work. Please help

Share the LayOut file so we can see what you’ve got going on.

Upload it to DropBox or We Transfer and share the link.

This is one example, I’ve tried updating 3D model and sometimes it has cleared things up until the next time I need to update my SketchUp model. You’ll see on page 1 (poor line quality) and on page 3 (hidden objects appear and solid object are hollow). I’ve been working with SketchUp fulltime for the past 8 years and I’ve never had this problem. I’m concerned about looming deadlines on this project and I really appreciate your help. Here’s the link to the layout file in dropbox. https://www.dropbox.com/scl/fo/pfewzgww32edxgce0sbr0/h?rlkey=tb14ydiw3zptlq4c2tc0ps8is&st=k6d4egv9&dl=0

You need to make it accessible.

Sorry, I hope this works. I do not have your email address to share file with.

Got it. I’ll take a look. I see it has client contact info which you probably don’t want out in the wild. Maybe now you should remove it from the DropBox link.

Good point, I didn’t think of that. I will remove once you’ve had a look.

You can remove the link now. I have the file open.

Is this what you mean by pooor line quality?


That’s typical of raster rendered viewports when you have Display Resolution set to Medium. You can improve that appearance by setting Display Resolution to High.

Consider though, that may result in lower performance and as is, doesn’t necessarily reflect the output when you export to PDF. If you find the line quality isn’t good enough with Output Resolution set to Medium you can increase it to High.

Another option would be to render the viewports with Hybrid so the edges in the model are converted to vector linework. This also comes with a potential perfomance reduction which you’ll have to decide if it has value to you while working in the file. This is the viewport on page 1 rendered as Hybrid but Medium Display Quality.

If you find the output quality of raster rendered viewports with high Output Resolution isn’t clean enough you can enable Output override to make LO render the viewports as Hybrid during export.

Are you referring to the end of the raised shower? I’m not seeing that in your document.

Looking at your SketchUp model I see that you have the main model located at a fair distance from the origin.


This can create graphical issues in image exports and in LayOut. Maybe this is what you are seeing? I see a little of that in the Hybrid rendering of the viewports with the edges appearing to not be registered with the faces.

It would be a good idea to move the model to the origin (and keep your models close to the origin in the future) and, if you don’t need things like the BBQ grills stacked up near the green axis or the gold faucet or those other things that appear to be littering the model space I would delete them and purge the unused stuff.

I also see quite a few excessively large textures in your model.


The higher resolution of those images is wasted because SketchUp downsamples them. That excess just creates file bloat.t in the

I’ve been working with this model for months with no problems in SketchUp 2024. I didn’t notice that I’d strayed from my original axes. I’m getting sloppy. I will try most everything that you have suggested. I’m hesitant to shift my model as I have about 15 files that have floor plans and spec elevations attached and I don’t want to have to redo all my section planes, scenes and measurements. I will however clean up my “junkyard”. As for those excessively large textures how can I reduce the size of them?

I really, really appreciate your time and your help.

Thank you. ~ Mopstuff


what’s weird is this is what I was seeing on page 3. I’ve updated the image resolution as you suggested and all the weird stuff went away. So THANK YOU!

Understood. This was in my mind when I wrote about that but the tradeoff is less than idea graphics in LayOut. I will say that has been improved in LO2025 over previous versions.

I would use an extension called Material Resizer which is available from the Extension Warehouse.

I’m glad changing the Display Resolution fixed the missing section fill. What graphics engine do you have selected in Preferences>Performance?

I’m still digging in your model. I just found something else that is odd.

I came back to using sketchup after a few years not having to draw anything myself…

I created a model in sketchup, created scenes, saved it… opened layout, created a template, imported the sketchup file and NONE of my scene tabs are working… I have tried for a couple of days to get it to work and its driving me insane…

I have done it as I think I should and cannot see where I am going wrong… can some have a look at this and help please? @DaveR

dropbox link attached https://www.dropbox.com/scl/fo/a5tmnxm6mr9myed4rvsj2/AE6VgUqKdzUM5NA24cL-2hA?rlkey=czxr1x5xx74tea0ov0u5dwvo1&st=5nh0m0nb&dl=0

Are you talking about scene tabs in SketchUp or in LayOut? There aren’t tabs in LayOut, but there is a menu to choose what scene to show. Those work fine in the files you gave.

If you have adjusted any settings in LayOut, for the viewport, then changing scenes won’t work. Look to see if you have a Reset All option in the SketchUp Model panel:

If you do, click that, then changing scenes should work.

It does look like some of your viewports need that reset to be done.

What exactly do you mean by that.

I see in your LayOut file that you’ve overridden the scene Camera properties for nearly all of the viewports. Note the dark gray background and the Reset button in the Camera section of the SketchUp Model window.

By doing that you have told LayOut that you don’t care what the camera position is for the scene in the SketchUp model so when you switch to a different scene the Camera won’t change to reflect that new scene.

You should not be double clicking into the viewports to move the camera. Use the scenes you’ve set up in the model. Go through the LO file and click on the Reset button for each viewport and then select the scene you want for that viewport.

Okay, I’ll have a look at this, but when I checked there was no option to reset all…

Hello Collin, I have a problem with my file and I can’t open it. It’s a little bit urgent, can you help me please ? I Saw that you helped other with this problem. Thanks !! It’s in the we transfer : Unique Download Link | WeTransfer

Another thing you should do is correct the scenes in SketchUp. For example, this screenshot shows Scene 1. You have the Camera set to Perspective but in LayOut it appears you want to show the model at a specific scale. The first clue is that you can see the blue axis in the scene.

The second clue is that Scale is grayed out in the viewport after resetting the Camera.

Change the Camera to Parallel Projection in SketchUp and update the scene. Repeat for the other scenes as needed. Then save the changes and update the reference in LayOut. Then you’ll be able to set the scale for the viewport.

Wrong thread but I looked at your model. It’s got an invalid tag but it will open in SketchUp 2025. Update to the current version and you can open it, too.

You should also fix incorrect tag usage. All edges and faces should be created and remain untagged.


And you should purge unused stuff from the model once in a while.

Your profile says you are using SketchUp for Schools which is a web based version for school children but this model was not created in that version of SketchUp. What are you really using? Is it a cr acked version?

Please do not double post. I answered in the other thread you posted in.