I’ve recently started using Sketchup to produce higher quality 3d renders for projects.
While using Sketchup i’ve run into some issues when trying to push/pull my walls in order to create doorways. I didn’t have issues when creating the exterior doors/windows but when moving onto the interior of my project, my walls are no longer being pushed through the whole way.
After looking at some other topics on the forum i’m still unable to figure it out but hoping someone can provide some advice!
Your walls aren’t square. Go to Model Info → Units and turn off Length Snapping (the likely cause of the errors) and then increase the display precision. You can see the ~ is showing next to your measurements… that’s a good indication that you’re ‘approximate’ and not spot on.
I gathered that would have been my issue based off some other threads on the forum.
My next question is how do i go about fixing this? should i just edit each wall that isn’t quite square and try to make them as uniform as possible, or would it be easier to start over?
I haven’t spent a whole lot of time on this project so i’m happy with either option
The plan i used for this house was one i quickly threw together on Autocad as the client wanted the exact same layout, but flipped so i freehanded it for the most part.
I think i’ll spend some time to refine the plan before bringing it into sketchup. Who knew such a small error would cause a world of issues haha.
Yeah i think i’ll be manually entering my lengths instead of going off my plan. If it looks a little bit off my plan it’s no biggie as i know atleast my rooms will be square
Also consider using the Offset tool to outline interior wall edges from exterior exterior. By design the inside and outside faces will be parallel when you’ve raised the walls.
Will do, I use the offset for the main walls of the house but neglected to use it again when working on the rooms as i thought my plan would have been good enough. Lesson learnt
A little something to add, your geometry is all one group but you should be breaking it up into groups and components.
This is a rudimentary demo, a floor slab, outer walls, inner walls.
Sketchup geometry is ‘sticky’ and it is separated by using groups and components, this then allows you to tag the groups and components so you can hide them easily when needed.