I zoomed out too far and now my model has glitched

I’ve been working on an interior model, and accidentally zoomed out really far. When I zoomed into my model all of the surfaces had glitched.

I’ve tried:
Closing and reopening SketchUp
Uninstalling and reinstalling SketchUp
Changing the face and edge styles
Hiding and making visible geometry, geometry, object and planes (there doesn’t seem to be anything conflicting with the model).

My fear is that some how the model has become corrupt.

FYI i’m running SketchUp 2025 Desktop.
Mac OS Sonoma, Apple M2 Pro.

Change the Camera to Perspective and hit Zoom Extents.

Bang, solved! Cheers Dave :+1:

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Good! Now going forward, do your modeling with the camera set to Perspective. Save Parallel Projection for elevation and plan scenes.

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Hello all,

I’m having this same problem in a rather large model and I’ve tried all these suggestions and nothing is working. I’m worried I’ll have to completely rebuild it. Are there any other solutions out there?

Share the file and I’ll see if I can fix it for you.

I can not share the file as it is not my property. Basically, I can either change my view and zoom in so that it looks like the OP’s issue, or I can keep it on perspective view but it’s so far away that I can’t do anything with it. Deleting geometry in the distance hasn’t helped and when copying and pasting into a new model, the navigation works but it still looks crazy no matter the view setting.

If using Zoom Extents still results in the model appear small, you still have junk located at a long distance from the model. You’ll have to find it and delete it. Turn on all tags as well as Hidden Geometry and Hidden Objects so you have some hope of finding the offending entities.

Take @DaveR 's advice about the scattered geometry. Switch to Perspective. Open the Outliner. Select something there, right-click and select "Zoom selection ". You might need to repeat that.

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I’m not finding any geometry in the distance. This is everything in the model

You mean that giant bounding box isn’t a clue? There’s something inside that huge group/component that surely needs to go. Open it for editing and drag a right to left selection window around the distal end of the box. See what’s selected. Press Delete to make it go away. Again, make sure all tags are visible as are hidden geometry and hidden objects.

I got rid of that geometry and repeated the process with toggling the camera perspective and then zooming to extents and still nothing.

What about this long edge? Is that needed?

The model kind of looks like a mess. What is it supposed to be?

It’s a roadway model. Getting rid of the line and boxes coming off the end doesn’t help.

Keep looking. There’s still some junk. Probably some tiny edge segment. We’re just going round and round here. Zoom Extents zooms the camera so that all visible entities will be encompassed in the view. If it still looks like the model is too small, there’s still entities located at a distance from the model and you would need to either find them and delete them or find them and move them closer to the rest of the model.

Try these steps:

1 - Select all. Everything in your model shall be selected, including unwanted geometry.

2 - Press and hold down the Shift key to Add/Subtract from the selection

3 - Do a left to right selection window to deselect what seems to be your model. Normally, only unwanted geometry remains selected.

4 - Press the Delete key.