house.stl (115.4 KB) does that work?
No. Share the .skp file.
You’re looking at Export. Just use Save.
Its too big
If it is to big to share directly, you could upload it to dropbox or something simular and share the link here
I already told you … If it’s larger than 16 Mb upload it to DropBox or a similar file sharing service and share the link.
You shared the .skb not the .skp as requested. It may be different.
This is what I see when I rename the .skb to .skp and open it.
I give up thanks for trying to help tho
thats a diffrent house
Then upload the correct model!
I guess I don’t know what’s so hard about doing what I asked.
The other house may be in the model space. There seem to be a number of them. As I told you, since you share the .skb file, it might be different.
Your entire model is huge! You shoulkd get rid of the mountains and the lake. They aren’t helping you out. You also need to learn to use groups and components.
Spend some time at learn.sketchup.com
Never give up!
Take your time to figur it out for future help requests ![]()
Here’s your SketchUp file without the mountains and the lake. Just the houses and their long driveways.
Some thoughts to help you improve your modeling workflow, some expanding on what others have already written here:
What is the goal of your model? As is, it looks somewhat like a 1950’s development, with a row of effectively identical houses lined up along a street! If these were meant to be for comparing differences of details, it would be better to place all of them at or near the model origin and use tags to select which are visible rather than scattering them over a large area.
As already noted by others, you need to learn about SketchUp components. They do more than just letting you place copies (as you did with the fence sections), they isolate collections of related edges and faces into distinct objects, keeping them from intersecting or sticking to other unrelated ones. That would be a good way to manage variations on the design because it would let you draw them in place instead of scattering them. Components also let you see your model structure in the outliner window, making it much easier to understand than a mass of loose edges and faces.
Never add decorative or scenic elements to a model until you have the essential contents modeled. In this model, the huge ground rectangle and distant lake and mountains just make it more awkward to work with the model. Large and distant contents can cause problems such as you originally mentioned, including strange navigation, clipping, and rendering errors (the graphics engine doesn’t handle things well that are very far from the origin).
In the same vein, delay adding “entourage” such as trees, bushes, and flowers, furniture, wall decorations, kitchen equipment, plumbing, etc., and when you do, consider carefully whether the additions are at a level of detail commensurate with their importance to the model. It is easy to bloat a model with over-detailed entourage to the extent that the model becomes very difficult to work with.
I think this is the right one
I’m not even going to open it. Again you uploaded the .skb file, not the .skp file as I asked you to do. It’s the same file you shared yesterday. Share the .skp file and I’ll work with that..
Im back



