I created a mesh with soap skin from a non-planar closed set of 4 lines. How can I hide the mesh lines? Here is the construct.
The edges are fine. The mesh is (or is part of) a group.
Thanks
I created a mesh with soap skin from a non-planar closed set of 4 lines. How can I hide the mesh lines? Here is the construct.
The edges are fine. The mesh is (or is part of) a group.
Thanks
With Select, Triple click on the soap skin group to open it for editing and select the geometry. Right click on it and choose Soften/Smooth Edges. You may need to tick the box for Soften Coplanar, too.
What version of SketchUp are you using? Please update your forum profile.
Thanks. I had to unblock “smooth normals”.
sketchup pro desktop 24.0.554.
That’s odd. Shouldn’t need to do that.
Please correct your forum profile with that information.
It works a little weirdly. Takes some fiddling. The smoothing doesn’t happen until I deselect the group. Also, I had to click/unclick the boxes.
Not the same here. I wonder what’s different in your setup.
Can we call this a teaching moment for rookies like me and define “soap skin” and mention what “mesh lines” like these do/are and where they come from? Or point me to a tutorial if that’s easier.
Thanks.
Soap Skin and Bubble is an extension that creates a surface from a loop of edges, typically non-planar edges.
The mesh lines are edges between faces on the surface. Since SketchUp is a face modeler, every face must be bounded by at least three coplanar edges. In order to create a non-flat surface, it must be subdivided into smaller faces. The mesh is the result of that.
The surface I created in my gif is subdivided like this.
Actually SketchUp only has faces and edges. Soap skin is a concept coined by an extension developer to describe the function of his/her extension that takes a face, subdivides it to smaller parts and “inflates” it to approximate a “bubble” surface.
Nice. Probably the clicking sequence. I’ll try what you did.
Maybe.
Please update your forum profile.
Thank you @Anssi , that makes perfect sense to me.
and also some videos in the YouTube sidebar.
You can make a surface delineated by 3 or more lines making a closed “loop”. The lines do not have to be coplanar, which is the whole point. Also see curviloft and vertex tools.
I did update it
Evidently you didn’t save the changes after updating.
bummer
she be done now!
should
Thanks @sabrawer