I know how to make a sphere with 2 circles and Follow Me.
I have created a model with 24 vertices (based off a cuboctahedron, with circular faces perpendicular to the line that runs from the center of the model to the vertice. See attached.
What I would like to do is have these faces mapped onto a sphere, so that the edges of the circles touch the edge of the sphere (center to circle edge = radius of sphere), but the dome that would be above the circle is flattened to the vertice - so we end up with a sphere with 24 flat spots on it.
HOW do I do this?
24 sides a.skp (1.3 MB)