Hi Dani.
Many thanks for the new energy you’ve brought to this forum.
When a material is applied to a container but lying along the wrong axis you may open the container and change the axis. The material will then automatically follow the new axis direction.
I have all of my materials configured with the long dimension oriented top-to-bottom in the Materials browser window. Then as I work through a design and create components I’ll set the long dimension of the component to be the blue axis. Hope that makes some sense.
I love that there are so many tutorials out there for SketchUp and so many people willing to help. Naturally when @JustinTSE put up his 30 days to better modeling tutorial I jumped on it. I’m a day behind finishing it, and the video has some nausea-inducing scene transitions, but it’s all in here.
I did it all on iPad. Thank you so much Justin. I learned a veritable buttload of cool things.
Side-note: The construction animation gave me some trouble. Half the time I couldn’t see the section cuts anymore. I will have to practice them more. EDIT:: okay so apparently all of the section cuts are wrong in the video. Apologies.
You know, of all the things …. This stupid scene is probably my favorite.
Thanks @Dave for clarifying that point I was going for speed but if you have textures that need to be oriented in specific directions, as noted, apply them individually to faces.