From time to time I like to share some renderings, tricks, questions, ideas, and workflows. I figured it’s time to keep them all in one thread vs starting new topics for each…like @liamk887 does with his awesome robots and spaceships
So today’s post is a test run using Adobe Fuse to make a custom character to render in my SketchUp model. Exported model and material UVs to .OBJ. Used Skimp to import into SketchUp. Rendered with VRAY NEXT. Background color/environment is just ‘Volumetric Environment’ set to 4m visibility and a dark purple color. 4 sphere lights added: one green/blue above Zombie, one orange below, and two red for eyes.