Responsibilities are getting in the way of making one everyday, will just work as much as possible. It’s been a really good way to learn how to make textures!
March of robots was a great way to break out of the rut I was in, kind of fizzled out towards the end but 20/31 isn’t bad (13 renders 7 sketches, last attempt only made it to 3 renders)
Fantastic work, went through all your old posts. So fascinating. Out of curiosity do you model each part individually then put them together? Or just model as a complete mech, adding the parts as they come to mind?
Thanks! If I’m not working off an initial concept it’s just creating parts based on adjacent parts until it forms a complete machine. I’ve dabbled with the other workflow of assembling completed parts, but I’m saving a more serious attempt at kitbashing for when I get into procedural generation.