Looking for advice regarding how to model/render a particular type of wall finish. All my googling results in half answers. I need to render a highly textured wall paper (think mimicking plaster paint) that is a smooth gradient from a yellow-green to an almost white (vertically up the wall). How can I do this?
I was able to bring in a jpeg of a gradient that I created in SketchUp by modeling on curve and taking a screen snap shot of that gradient. But it seems I cannot then lay that over a texture. And when I tried laying in a texture from Enscape, the png texture file overrides the jpeg image of the gradient so I loose that.
I am thinking I will have to credit a singular image in photoshop and lay that into Sketchup as a texture. But I am curious if the community has suggestions and/or extensions that could get me there faster/easier/more properly. Thanks!
Keep in mind that if the wallpaper texture is tiny relative to the wall it’s applied to, you need to make a larger version of it since adding the gradient to a small image will ruin the seamless nature of it.
If you want to render, find out if your rendering program has the option to create a Blend material. In V-Ray, I combined a base material (plaster) containing color (blue in the image) and bump, with another material (red), and the blend is a Gradient.
ahh, yah - I am limited right now to Enscape. Adding V-ray to my arsenal is a little too much $$ right now - plus I am just learning Enscape. But that kind of tool in V-ray is why I was considering that program first. But I heard that it’s learning curve is a larger than Enscape.