Wall finish modeling help

Looking for advice regarding how to model/render a particular type of wall finish. All my googling results in half answers. I need to render a highly textured wall paper (think mimicking plaster paint) that is a smooth gradient from a yellow-green to an almost white (vertically up the wall). How can I do this?

I was able to bring in a jpeg of a gradient that I created in SketchUp by modeling on curve and taking a screen snap shot of that gradient. But it seems I cannot then lay that over a texture. And when I tried laying in a texture from Enscape, the png texture file overrides the jpeg image of the gradient so I loose that.

I am thinking I will have to credit a singular image in photoshop and lay that into Sketchup as a texture. But I am curious if the community has suggestions and/or extensions that could get me there faster/easier/more properly. Thanks!

You can’t combine one material over another directly in SketchUp. Edit the texture in an image editor and combine the gradient with it.

As in photoshop, correct? That’s where I was heading… Just wanted to see if there was another route. Thanks!

Yes. As in Photoshop

Keep in mind that if the wallpaper texture is tiny relative to the wall it’s applied to, you need to make a larger version of it since adding the gradient to a small image will ruin the seamless nature of it.

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If you want to render, find out if your rendering program has the option to create a Blend material. In V-Ray, I combined a base material (plaster) containing color (blue in the image) and bump, with another material (red), and the blend is a Gradient.

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ahh, yah - I am limited right now to Enscape. Adding V-ray to my arsenal is a little too much $$ right now - plus I am just learning Enscape. But that kind of tool in V-ray is why I was considering that program first. But I heard that it’s learning curve is a larger than Enscape.