Hi, I’m learning to use VRay. When I go to update a material (add a reflective coat or change to local space bump) the item in the model goes checkered like its an error (see image - checked material is white with a reflective coating added). But it shows appropriately in the render. What is causing this?
Also the stove I imported from Chaos looks is transparent in the model. Is there a way to make it so it looks normal? I often just use screenshots of models for a client’s quick reference and would rather not use items that I must render to see normally.
Cheers