Hey everyone I’m having a real hard time with Vray glass! It’s all turning out either black reflective or almost silver reflective, I’m trying to do hanging glass lights with see thru glass but nomatter what I do I can’t get it. Anybody have any advice? Thank you so much!!
First thing to check is if you have any “reversed” faces?
I’ve found that VRAY doesn’t like glass with no thickness…ie a single face. Glass in reality has thickness - maybe 1/4". If it’s curved glass you may need to use something like Fredo’s joint push/pull. Also, how many different glass textures have you tried? Have you successfully gotten your glass to render on a different surface? Can you try with a different glass vismat? I’ve never had a problem with VRAY 3.6’s built in vismat library. Please let us know if/what solution works for you. If nothing is working, try posting the .skp file.
K awesome thanks for the quick replies!! I’m going to try the thickness and I’ll let you know!
Ya it was the right way thanks!