While rendering in Sketchup Using Vray I have come across an issue with using dark textures (such as black or dark grey)
The problem is that when the texture is reflected in a mirror, it becomes “blurry” or “mottled”. This make the texture look totally different to how it is supposed to look and how it looks when it’s not being reflected in a mirror.
I’ve attatched some examples below to explain. If anyone could provide some advice on how to solve the issue it would be greatly appriciated.
Just wondering: Check too the properties of your mirror material. You are perhaps looking for a more perfect mirror than is physically possible or that the defaults of the material are set to.