Vray - Bump Texture and Hole


#1

Hi, I’ve a strange problem with V-Ray render with bump textures on a wall with a rectangular hole.
When I add a rectangle on the face, the plot points are no longer neatly arranged.
This “disorder” is also seen in the rendering.
I attach a couple of examples.

How could I solve this ?

Thanks


#2

Hi @maurorog ,

Why you make a hole there? Simply draw a rectangle and push the face backwards.
Avoid making holes to your geometry.

Can you tripleclick that wall face and share the screenshot please (or model .skp)?


#3

Looks like the face on the wall has been moved when creating the black rectangle making the wall itself triangulated. I don’t think it is Vray issue, can you show us how your model is looking in SketchUp?


#4

I explain with an easy example …

On Top View, draw a rectangle

Pull up to make a solid

Go on Right View

Draw a rectangle on face

Create a Material called BumpMaterial

Import the .vismat material
Wall_04.zip (586.0 KB)

The Result with rectangle e without rectangle on the face

Excuse, but I am a new user and I can put only image on my thread.

I find this very strange !!!


#5

I thought it was the problem of SketchUp geometry, but it seems that your geometry is correct (at least based on what I can see in your image)

I suspect the vismap itself for the cause. As I am unable to check on the Vray I have since it is a different version, but perhaps ask on Vray forum?

http://forums.chaosgroup.com/forumdisplay.php?126-V-Ray-for-SketchUp-forums

I personally don’t really use vismaps as they often have problems like this…I just generate the material myself.