V-Ray Frame Buffer Window Crashing SketchUp on Mac

Hi Guys, when I open the v-ray frame buffer on my Mac Studio it is making Sketchup unexpectedly close.

The same issue isn’t happening when performing the same function on the same model on my lower spec MacBook.

Any ideas what might be causing that for the Mac Studio?

Cheers,

Liam

Seems to work better on GPU rather than CPU but I thought GPU was heavier going on the machine??