UV mapping gets bad

Hi!

I downloaded a model of bush from 3D Warehouse:

dianella3.skp (363.5 KB)

When I open a component of a blade ( in Outliner), UV mapping gets destroyed. I’m wondering if there’s any way to prevent it from happening. I tried something tih SketchUV but it works only on mesh, not groups nor components so this tool will not help me.

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