I have a model of a gallery space that I was trying to view in VR via the app. The room itself rendered fine, but the images that I have on the wall didn’t seem to work. Either the images weren’t visible at all, or one of the 3 images barely showed up and was all flickering bits.
It sounds like the images are in the exact same plane as the walls. If so, can you move them a bit in front of the walls?
Hi @loKey
Can you share screenshots of the model in SketchUp (desktop/web/ipad) and the same angle on the Quest Viewer so we can understand the difference?
If this is not too much trouble it would help a lot to have a look at the actual .skp as well.
Thx,
Aris