Texture Creation and use

sketchup
advice

#1

I’m just starting to create textures to make specific groups of books for a library. On my first attempt I made a fairly detailed single rectangle saved as a jpg in 72 dpi and weighting in at 1.2m

I then created a new material in SketchUp using the same measurements as in Photoshop.

I then made a face the same size and applied the texture.

First problem was that the texture aligned itself vertically. So I scrapped the face and made one the other way. Still aligned incorrectly.

So I swapped the dimensions in the material and tried twice more on the faces. Each time is stubbornly refused to align in the correct direction.

So I ignored that and manually rotated the texture on the face. Once all nicely aligned I zoomed in to the same distance as in photoshop and the quality was pretty much unreadable.

Looking at the skp file the size was the material plus a few bytes so I don’t think there was any compression.

Anyone have any idea what is going on and hopefully shed some light on what I am doing wrong?

I’m using 2017 Make if that is relevant.

Attached is the texture:


#2

can you attach the full size image?

the 78KB one you posted will always look pixelated…

you can zip it first so it plays nice on the forum…

john


#3

Hmmm, the forum must have compressed it. As you suggested I’ve put it in
a zip shell. Let’s see if that works better.

WS Thai.zip (1.11 MB)