I’m just starting to create textures to make specific groups of books for a library. On my first attempt I made a fairly detailed single rectangle saved as a jpg in 72 dpi and weighting in at 1.2m
I then created a new material in SketchUp using the same measurements as in Photoshop.
I then made a face the same size and applied the texture.
First problem was that the texture aligned itself vertically. So I scrapped the face and made one the other way. Still aligned incorrectly.
So I swapped the dimensions in the material and tried twice more on the faces. Each time is stubbornly refused to align in the correct direction.
So I ignored that and manually rotated the texture on the face. Once all nicely aligned I zoomed in to the same distance as in photoshop and the quality was pretty much unreadable.
Looking at the skp file the size was the material plus a few bytes so I don’t think there was any compression.
Anyone have any idea what is going on and hopefully shed some light on what I am doing wrong?
I’m using 2017 Make if that is relevant.
Attached is the texture: