everytime i use texture, it works like this. i try all day to find the reason but nuuh… why it do the same or how to solve this problem?
Don’t use a projected texture on the side. Or turn the sample texture to align with that face.
There’s no need to use a projected texture on those faces anyway.
ofcourse i know about projected texture, but it is not. thats why i asked
Share the .skp file so we can take a look. From no more information than you’ve provided the evidence is that the texture is set to Projected. I duplicated that here.
when ill came back i will upload