Texture are not inside the lines with Hybrid

Hi All!

I hope you can help me. I would like to display a model in layout with textures. If I set layout to Hybrid, it displays jagged textures (see image). Do you have a solution for this?

export.

this is the low res preview. it’s low res because if it was high res, then layout would just stop working after a few pages. it makes images, photos and other raster elements in low resolution.

however, when you export, you get the resolution you choose in the document’s parameters.

here it’s more obvious than the raster mode because you have a low resolution (full of pixels) image under a very precise and thin vector set of lines.

try exporting and check the pdf.

Tnx for the fast reaction.


In the PDF it is better, but still not completely good (see image). Can I increase the export setting even higher?

that’s because of the nature of vector vs pixels.

when you make an angled line using pixels, like the one in the back, you make a small “staircase”. then, anti aliasing will soften this jagged border to make it look less “staircasy”.

The anti aliasing happens on lines in sketchup, not faces (as far as I observed).
But here, your lines are not pixels, they are vectors.

Vectors are super precise lines, unlike pixels, they can be angled no issue.

Here I have 3 solutions :

  • when exporting, don’t use the jpg compression. it’ll use the full size images as they were.

  • make your vector lines slightly thicker. I usually set my lines at 0,1pt by default, then test print, and adjust. your lines looks very thin, depending how big your image is, it might be too thin.

  • zoom out. off course, if you zoom in RIGHT on it you’ll see things. but look at it globally. it’ll never be perfect, using raster you’ll see antialiasing, in vector you’ll see tiny lines missing here and there or sticking out slightly, in hybrid you’ll see what you see there.

(I would probably do a combination of both)


Here is a simple test.

Using 0,5pt lines, if I zoom in on the pdf :

if I look at the whole picture, full screen :

If I’m using 0,1pt lines, here is a zoom in :

and here is the whole image

the issue is not visible anymore. only when closing in on the details.

So in this case, I would A) zoom out and stop zooming it at a pixel level to check and B) maybe use 0,2pt lines. if I’m worried :slight_smile:

This is a common issue when making images.
at times, in photoshop, I’ve descended to change individual pixels, only to realise later that once zoomed out and inserted in the proper context, what I did was pointless.

when you make an image, it has a goal, a destination, and dimension.

  • If you’re working on a document that will be read fullscreen at a distance of 1m, then this is the configuration that you need to emulate to see if it’s fine.
  • And if your final goal is to print, then test print. because that white pixel you see along the line, once printed, might simply not be visible at all. ink bleeds into paper, and you can’t zoom in the way you do in a screen.

Or go full vector. making vector images is so care-free :slight_smile:

Thanks for the very clear explanation. I was now indeed working with a line scale of 0.1.
I hoped that I could get it very tight this way, but I now understand that that is not possible.
Thank you very much!

Full vector is not possible with sketchup, right?

it is, instead of hybrid or raster, pick vector.

BUT

faces with photo materials will be converted into faces with colour. that’s because photo materials are photo, and photos… are not vectors, they are pixels :slight_smile:

in your case, if you go vector, you’ll loose the front of the machine (oven ? washing machine?) because it’s a photo.
Loosing the photo on the countertop (on the left) wouldn’t be as problematic. and the brown faces wouldn’t feel the difference

ok thans for all!

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