Forgive me to start, I haven’t used any sort of 3D modeling software for around 12 years. I’m trying to design parts for a model aircraft and I’ve come stumped.
I’m trying to pull a surface down which has some surfaces already removed, but when I pull down, I’m getting stray surfaces from what is already removed. When I try to remove said stray surfaces, it causes the model to become “hollow”
As you can see from the picture, one of the 4 holes has retracted with the rest of the surface, but the other 3 have stayed. How do I take these away without causing the hollow effect I’m getting?
Thanks in advance