I’m trying to design a table base our of 2"x3"x1/8" steel tubing.
I created a component of that tubing.
Now I’m trying to put pieces of the component together, some at 60 degrees to each other, some at 90, and having difficulty.
I suspect this is very basic, but the corners don’t align precisely and the overlap creates many undesired shapes from intersections (I tried exploding the component), etc.
You need to make one of the copies unique and then edit it to modify the end so that it miters with the other one. If you overlap them you can open one for edit, trace the edges of the other, and then delete the excess.
Edit: To clarify (and as @Box wrote, this is SketchUp 101), aside from location, rotation, and scale every copy (more correctly “instance”) of a component has identical geometry. To have one that has a trimmed end and another that does not, they have to be distinct components. Right-click->make unique does that.
Firstly, if you are still using the getting started toolbar I suggest you need to spend some time with the basic getting started videos.
I’m certainly not trying to be rude, smart or dismissive, but there is a certain level of understanding with any software that you need to achieve before you can understand the questions you are asking,
I would like to make a dining room table base out of 2"x3"x1/8" rectangular steel tubing.
Looking down the length of the table (from the short edge), I’m thinking the tubing will be connected such that it forms an isosceles trapezoid (below).
I would love to be able to adjust the angles and length sizes so I can visualize how it will look given various table top sizes, angles, and heights (and distances from edges).
Drawing it for any selected set of lengths and angles is straightforward, per my earlier post. Changing it to have varying lengths and angles requires drawing each one separately, as SketchUp does not have parametric modeling. The changing version could be done using Dynamic Components (a significant learning exercise in itself!). But you can’t create DCs using SketchUp Make, so that option isn’t available to you unless you purchase Pro.
If I want to maintain angles that I know I can reliably cut and weld (30, 45, 60, 90), do I just need to the do the math for top and bottom width and height, or does this method provide a way to scale each of these (top width, bottom width, height) independently of each each to discover the various combinations with the limits of using 30/45/60 degree angles?
I’ve watched them about 100x each just to get each step.
The include so many useful (and new to me) techniques.
But, after a while, I am now able to do them. Of course, translating an idea or vision or problem into a solution and knowing which techniques should be used will be the real test.
Status is I’ve designed the bases and have been able to look at various widths for the tops and bottoms (and the corresponding angles, which I think shouldn’t be a problem making.
And learned some super cool techniques (that I’m still getting a feel for).
Be cautious with using this method. It’s great for quick visualizations and checking how a different configuration of parts might look and work.
But! scaling objects like this will affect the thickness and dimensions of the right and left legs. If you dimension each part, you will find that the steel channel cross section of the legs is now different from the top and bottom crossbars.