Sorry, can’t be very helpful on this one, haven’t seen this issue yet, and it doesn’t proc on win11 - at least on my pc.
it’s 4.40 am in colorado (sketchup HQ) right now, so help is sleeping, but I can ask a few more details so when someone comes around, they’ll have answers ? (@colin you might have a new bug)
it’s like going to the ER and listing to the nurse all you can think of before seeing a doc
can you confirm you’re all good on updates ? win10, your GPU (check the drivers on Nvidia’s website, don’t trust microsoft ^^)
There have been issues with multi screen machines if the zoom is different on different screen, say 100% on one and 150% on the other. Are you running SU on one or more screens ? if so could you give us details (resolution and zoom). does it freeze if you only keep one screen ?
The interface is independent from the new / old engine thing (as far as I know), but… do you crash with the new and or the old engine ? you can switch in the preference panel (switch and restart)
The interface was changed last year with a new framework, QT, was it working fine in 2023 ?
what’s annoying is that it doesn’t actually crash, so no crash report. a crash report would make it easier for the devs to look at what’s wrong.
honestly, if you plan on working today, 2023 it is.
You can have both installed at the same time, no need to get rid of the old yet, plus files are fully compatible, so it’s a good backup.
switching to a new framework after 23 years (last year) brought issues, not everything can be ported as it was.
Same goes for the engine this year, after 24 years of openGL, moving to DX12 and Metal is a big step that comes with challenges