SketchUp 2020.2: How is line style control in LayOut working for you?

That’s exactly the issue I am bragging about all these years.

Section Cut Line should be able to be turned off or styled. We can turn it off in Sketchup, with a command, but Layout doesn’t honor it.

It’s such an important line for architectural drawings that it should have control.

What you have to do to control section lines and to heal models, is that you must have at least a stacked viewport in top of the model view, that stacked viewport should show only the section cut face and a transparent background and that will allow you to control both the section profile edge color,dashes and width independently from the view.

It will also allow you to style the face of the section independently from the faces of the model so you can have a raster hatch in the section while the model is fully white, for instance.

At the same time, juxtaposing section and model will allow you to heal whatever mistakes are visible inside walls and slabs - because the composition of a 3d model doesn’t always correspond to how it is built.

What you must do is create a section cut face and isolate it in an independent scene with the same camera as your plan. I use Section Cut Face plugin, by Tig.

I was using Matt Donley’s clever section style technique to have a overlay section viewport that I could control.

Looks like I’m going to have to go back to that…

I don’t know about Matt’s solution, but it seems the same that I use.

It would be great if any background information in sections, floor plans and elevations such as that I typically block with another fill shape to hide it, could be assigned to a tag called whatever (something like tag “X” OFF or ON by selecting it or even better individual entities could be simply hidden. I could see how the last option might be difficult, but I don’t know the options in the programing that might be available.

A right, context click (or key board shortcut) to do this would be super.

Chris

As part of an adapted workflow, for elevations, I’m down to two viewports:

  1. A raster viewport with no line work.

  2. A linework viewport with edges and set to hidden line mode so that the raster viewport below shows through.

This is what I get…

You can see the rounded ends of the two parallel horizontal lines. Sure, if I set the linework viewport to raster this doesn’t happen but even at high resolution output raster curves are terrible.

This is related to a question I asked a while back about rounded corners of the vector linework of SU models imported into Layout.

Why don’t you use hybrid?

Because… (just checked) hybrid (one viewport) seems to have the same problem, at least if you are using the new feature in LO 2020.2

It has the same problem, but you only need a single viewports. It’s one less problem.

Unless I’m missing something I find, e.g. window transparency better with raster.

But yes, I didn’t use to bother with raster and used hybrid. Could go back to that :thinking:

Just curious, how many viewports are you stacking?

I personally don’t do more than 4. The main request I’d have is section control related to the style and fill color inside LO. We’ve always been able to control section cut line width, but the new control doesn’t affect cut fill color/pattern, so it still doesn’t reduce my scenes in SU…at least those based upon a section cut that reflect a different fill.

I’m stacking the usual two viewports: view of the model and section, then I’m stacking one viewport for each layer I need to separate in my DWG exports:

  1. View of the model
  2. Section cut face
  3. Contours
  4. Terrain perimeter
  5. Terrain features
  6. Engineering projects (that I insert in SU and annotate in LO)
  7. Height Tags;
  8. Furniture and entourage (if needed.)
  9. Room area faces (which I hide after retrieving areas in LO)
  10. Dashed lines.

I might have more.

Image below shows a roof ridge (yellow highlight) beyond the house corner which is the vertical line (blue highlight).

One viewport in hybrid and there are no overrides to lineweight.

If I override the roof tag to show a lighter lineweight, I get this…

Clearly I should get a continuous vertical line to represent the corner of the house but instead the overridden roof ridge lineweight is showing (purple highlight)

Sure, down to a single viewport, but the issue of the rounded ends of line showing when you use the new line override feature is not acceptable for me.

Perhaps if I were printing my documents out to paper it might not be perceptible but it is perceptible in a PDF.

It looks like LO doesn’t understand which edge is closer to camera. That should happen indeed

Basically, we should not have to stack any viewports, it was a workaround years ago and still is a horrible, un-intuitive and clumsy solution to a problem that shouldn’t even exist

For me the problem stems from how to heal the interior connection of 3D models of walls with slabs (or any other part unions in the model). SU always generates a section line that shows these improper connections.

The way we model usually is different from the way we build but our sections always have the section line showing up and interfering with the section fill.

Until we get rid of the section line, we cannot get rid of stacked viewports.

Another way around it is having a section line profile and inner edges, and we are able to turn off either one or the other.

For sure, but I’m coming across numerous instances where this is happening and whilst the tag override is a step in the right direction, for me, it’s not really fit for purpose.

I’m going round my viewports creating linework to mask this…

I’m also sticking to stacking.

Sure, if you want static, black and white work. Stacking viewports is very simple and effective method to combine raster, vector and hybrid work that bring your drawings to another level.

You should use clipping mask instead of creating masks to hide.