I am working with a large model of a house with a large number of scenes and some sections. WRT to hiding/unhiding objects, I have used layers extensively to control visibility. However, there are still a few components that will need to be hidden within certain scenes, because layers stops becoming efficient when I get granular enough to solely use layers to control visibility. My model currently has 42 layers, If I use layers solely to control visibility, I will add more than 10 additional layers, with a single component on each.
Here is my issue, I have completed making upwards of 30 scenes, and am working with labelling and dimensioning in Layout, when all my scenes will suddenly show all previously saved hidden geometry. Additionally, all sections scenes (with section cuts on and section planes off) will lose their active section cuts, i.e. all sections will be inactive (the style “Section Cut” will remain the same, with the same attributes, it’s just that the previously active section cut is no longer active). Sometimes this happens after a couple minutes, sometimes after a couple days. It seems like the program is dropping the hidden geometry and section properties saved within scenes.
Additionally, I am aware that saving hidden geometry within a scene only works with the top level components, so I am not confused about hidden geometry within groups/components etc. I am also not referring to “viewing hidden geometry,” none of my styles “View hidden geometry”. My problem is that scenes are saving the “hidden geometry” property and section cut property within the scene for a period of time, and then dropping it. In the “properties to save” section of the scenes dialog box, the hidden geometry and section cut boxes remain checked (I keep all checked).
What’s going on? How can I fix this? It seems like there should be some minimal capability for saving which geometry is hidden and unhidden in specific scenes (even if layers is used primarily to control visibility).