Running bond hatch renders at 349 pixels per square foot (per seat, plus tax) on max settings

Layout render settings:

Layout window at actual size zoom

Sketchup window at actual size zoom

Layout export pdf at max settings, hybrid render (raster looks even worse)

redacted

Check the area of the imported model viewport (way too big)
click too see the video

Thank you @mihai.s

That is just absolutely bananas. How does this happen?

To be more constructive: what is a standard operating procedure for generating a lot of custom viewports from a model that prevents issues like this from happening? Currently what I do is copy and paste other viewports. Evidently what happened in this case is I copied like an overall floor plan for an entire building that was already clipped and added a new, smaller clipping boundary.

I understand that LO templates is the best practice in the long run, and I’ll get there but right now I’m having to build things brick by brick and I would like to at least be using the right mortar.

For want of a better way of expressing myself – audit as you go along.

From briefly looking at your model to try and work out what was happening – clearly as Mihai discovered – I would have known that the clipped viewport I copied was oversized for the new viewport requirement and I would have resized it as a matter of course.

But in any case – just from a workflow point of view (maybe you have a much, much wider monitor than me), when unclipped, the viewport exceeded the maximum zoom out and so when zoomed out the boundaries of the viewport were not accessible.

As for the behaviour of the SketchUp texture – I don’t know.