I’m attempting to create an elevator with two opposing mirrored walls. The final finish should be an infinity mirror finish with the mirrors having a bronze tint. I have achieved the bronze mirrored effect but having trouble making the Vray render look realistic/presentable. (rough Vray render & Sketchup model attatched)
I can’t tell what exactly is making the render seem off. I belive it could be the fact mirrored corners included in the Sketchup seem to have lost any depth (all bronze is mirrored). I’d appreciate any advice regarding this issue.