Glass rendering issue

I’m having trouble understanding what is going on here. I’m using Vray, the door thickness is alright, no faces are reversed. Any advice will be appreciated.

Can you explain what you are expecting? Where is the door you are talking about and how should it look?

It’s supposed to be a glass door. It’s just swung open, in front of the drawers. I’m trying to find out why the glass is rendering in such a weird pattern.

My first intuition is that the glass part isn’t finished yet.

Can you post the model? What kind of render settings are you using?

Sorry for the wait. At this point I was trying out any switches on Vray. It looks like switching off global illumination did the trick. Thanks anyway.