I am working on a design for some end tables. The legs are angled, and I want to round the outside facing edge. I added a 3 point arc to the end , but cannot use Push/Pull since (as noted in other posts) it only works perpendicular to the face. I saw a recommendation to use extension Joint PushPull, how ever this did not work for me, and also caused SU to freeze and/or crash. I also tried changing the angles on the end to 90 degrees. I then can add the shaped face using push/pull, but cannot use Move to change the angle on the ends because of the line left by the 3 point arc.
Any suggestions?
Push/Pull, of course, works perpendicular to the face you’re extruding. If you want to use Push/Pull to add the radius, do it before you cut the ends of the legs at the angle. Of you could use an extension such as FredoCorner, Round Corner or Bevel to add the radius to the legs as they exist. Another option would be to model a “cutter” of what you want to remove and use the Solid tools, or better, Eneroth Solid Tools or Bool Tools 2 to frim the leg with the radius. Think of the cutter as the volume of space a router bit would pass through to make the radiused edge.
Vector Push/Pull from Joint Push/Pull could also be used.
BTW, if you’ve drawn the radius on the angled end of the leg using an arc, the extrusion using Vector Push/Pull along the edge will be elliptical. Might not matter much for a SketchUp model but it’s worth knowing in case that shape affects something like the joinery.
Thanks for the tips. After change the ends back to 90 degrees and then adding the arc, I used your “cutter” suggestion and Eneroth Solid Tools to trim the ends back to correct angle.
Worked great and I learned a new technique, thank you!
Also I did try Vector Push/Pull, but is caused SU to crash.
did you get a bugsplat ? if so, did you send the report ?
Good deal. Using Trim to trim the ends of the leg is a good option.
It’s worth learning how to do the thing with modeling a cutter for the profile as it is useful for things like stopped cuts and such.
Not sure why you would get a crash with Vector Push/Pull.
Here are a couple of examples where I modeled the cutter volume and used it tro trim the part.
For the bevel with the lamb’s tongues on the chop.
The stopped flutes on the legs.
The stopped bevels on the stretcher assembly for a hayrake table.
See this SU file for another way of creating a tilted leg.
Tilted leg.skp (237.2 KB)
Yes to both questions
Thanks
Yes Dave, you are right.
My idea is more for a quick ideas. Then, for precise fabrication, cutting both ends at an angle is the way to go since it is how it must be done in real life. See Scene 2 of this SU file.
Tilted leg.skp (207.5 KB)