I want to place an image on a surface but when I make a texture it just tiles it. I can’t find any option to just place it once. How do I do this? I want to place an image on a model of an iPad I made.
When importing an image into SketchUp you’ll have two options in the import window:
- as texture (as you have now)
- as image. This is the one you should tick before importing.
If you place an image on an existing face it will also be glued to that face.
As of the latest update, I am no longer seeing images “glue” to a surface of a group or component. Now any image I place immediately disappears into the surface.
Only when I move the image forward does it become visible, but it now casts a shadow in renderings.
Previously any images I placed as images would stick to the surface of my group or component and glue on like a sticker. Totally visible.
Please advise as I truly do use this feature a lot and have for many years. It’s a major setback. Thanks.
If your imported image is disappearing into the surface…then don’t place it on the surface. Import it to the side…perhaps inferencing off a corner endpoint to get it the same height. Then size it, raise it a few inches further, explode it, then sample it and project down into the prepared limits that Dave mentioned.
I would totally do that it in a last resort. Thing is, none of that was necessary the last 15 years until now. It always stuck to the surface as a placed image, as expected, without requiring any trickery.
Dave didn’t suggest projecting the image, he suggested outline a space for it. I can do that too if necessary, but honestly I would just like the old and expected behavior to be restored.
It sounds like a bug report might be called for.
Some workaround at the end of the post (linked topic)