New to SketchUp and trying to find a tutorial. I am attempting to take a 2D image, apply it to the face of a rectangle, and then raise the image. I attached a picture of what I’m trying to do. The unicorn is the image that I imported, and then want to have it a few mm higher than the rest of the face that it is attached to. Again, I am a complete rookie/newb, so forgive my total lack of technical terms. Any help is greatly appreciated. Thank you!
First option, resize during import:
When you import the image, first click once to set the basepoint, then drag the texture untill it suits you and click again:
Second option, resize after import:
When you double click to place your texture, it remains its original size (if i am right), then after placement you can rightclick > texture > position, to change the basepoint, rotate and resize the texture.
update: third option?
Not my favaorite, but you can also change the size from within the material browser by editting the image size.
Yeah I have watched a ton of YouTube videos. My main issue is just learning all the technical terms. So when I try to delete the unnecessary stuff as in your video, it also deletes the solid infill inside the tracing. Does that mean I have a gap in the tracing somewhere?
It may indeed be a hole somewhere, I only know of a “manual solution” for the browser version.
First set the style to “HiddenLines” so you can see the lines more clearly. Then click on the “outline” three times to see if you have multiple holes. You can then easily find and close it.
If there is only one hole it may be more difficult to find it, but for this project it should be possible.