Personal SketchUp Project (LEGO Millennium Falcon)

Great looking stuff Aaron!
I myself being a total Lego and Star Wars geek understand the love affair with the Falcon set.
I messed around with some of the Lego CAD software a few years back but hated the process. I always came back to my beloved SK. I did find an LDraw plugin that Jim Foltz wrote that worked fairly well. You just had to have the Ldraw part library loaded and you could call up the part you needed by its part number.

I made a few sets from this including the old VW Beetle set and the old Mack Truck set. I even did a few Thea renderings that I was nerdy enough to create a plastic material library with the correct Lego colors. I am including a few of the models I did for your enjoyment. I am happy to share the models with you as well. You will definitely need to document your process for making the Lego parts. That sounds like a real labor of love.


Bag 4 is in the… bag… Dang, that really did not flow as I wanted it to… Anyhow, I finished Bag 4 yesterday. moving forward!

Great, what are those sticker type things on the doorway components?

I downloaded an image of the stickers for this set. Then I made rectangles the size of each sticker, applied the scaled image and seabed each as a component. Each “sticker” is placed .1m off the face of the piece it is applied to to prevent z-fighting.

Oh nice, now that I look I can see more stickers too!

Surprisingly, there are only 9 or so stickers in the entire kit!

Just wrapped up Bag 5!

Amazing work, Aaron! You put alot of work into this and the result is way beyond expectations. Will it be uploaded on 3DWH? I really need to take a closer look on it

Absolutely! Of course… I am on Bag 6 of 17… so it may be a while…

Ohh, so you’re almost there…to the “middle of the project” :)) I wish you best of luck. I’m anxious to see the final result. See you friday night on live session and hope you checked out my silly SketchUP helicopter animation :slight_smile:
Best regards

I hope that when you’re finished, you’re not left facing that small handful of leftover of tiny parts, not sure if they were extras or if you forgot to include them :slight_smile:

Man, that’s a LOT of bags! :wink:

How many faces so far?

And how many segments do you use for the cylindrical parts?

And another bag finished! Looking like the Falcon with the mandibles on there… lots of greeblies in this bag, too!

Uuuhhh… lots… lots of faces. I actually spent some time this weekend removing all of the detail of the undersides of the pieces. I originally had all of the extruded circles modeled on the bottom of every piece. I took them off and removed around 200,000 edges from the model!

A silly question: how big is the skp file? Does it goes higher than 100Mb? I suppose you will need to “split” it in two, in order to be able to uploade it on 3DWH

I would have modeled those too, for full accuracy. But I can only imagine what it does to the model once it gets up there.

Did you keep the original piece components just in case you wanted to start swapping back?

Right now, Bag 6 finished, the model is 34.7 MB (34,694,671 bytes). Model info below.
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Textures are usually bigger contributor to the file size rather than geometry. If you got 100MB skp file and no textures - then that’s a lot of geometry!

Bag 7 was an easy one… and two groups that were easily mirrored (Thank you @curic4su).
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