please forgive my ignorance . we are troubleshooting random delay issues + crashing
in SKP models on highend systems for a few end-users – RTX 6000 + Xeon systems - updated drivers.
One Model, 279,024,883 Edges 131,741,790 Faces with large delays example “having issues like trying to move an object and it takes 40 minutes)” .
We tried the Cleanup plugin - which lowered the faces/edges count by about 50% with no noticeable difference - file size went down about 100mb (from 500mb) visually looked OK but the end-user complained “it seems some of my groupings were deleted in other views … so it’s not ideal”
does ‘Erase hidden geometry’ cause selection or grouping issues with elements in a model?
Any other tips on how to best lower the element count on large models quickly?