Parallels 14 now has OpenGL 3.3

This topic is closed, so I couldn’t add a note to it:

Parallels version 14 is released, and it has updated OpenGL to 3.3. Which means those of us using a Mac and needing to check Windows SketchUp issues can now use the 2017 or later versions of SketchUp. Previously I was keeping 2016 around just for testing.

1 Like

With a dedicated mention of SketchUp.

Have you installed Parallels 14 and tried out SketchUp on Windows under Parallels yet? After all their years of stalling on OpenGL I don’t completely trust them.

Yes I did. The installer didn’t show the complaint that I saw with Parallels 13, and Make 2017 seems to work well.


It took them long enough, but it’s great to finally be available.

1 Like

How ya’ like those dockable panels and trays ?
How about docking your toolbars on any of 4 sides of the viewport?

I don’t feel a need to grow to like the Windows version! But, I’m curious, I’ll give it a try to see why people complain so much.

1 Like

I gave the trays a tryout. They’re unusual. You could make a new tray for each palette, and then be in a similar situation to how it is on Mac, other than docking trays to each other has to be done with a checkbox.

The docking targets are a bit small, and given that you’re doing nothing else at the time that you’re dragging a tray around, they might as well be a lot bigger.

I think this is a MicroSoft OS issue.
You can do more. The trays can exist as stacked tabbed trays.
OR they can be floating.
OR they can auto hide into the margins and slide out into view when you hover over their margin tab.

When I said about it being like on Mac, I meant that you would have set them up to be floating. I had also noticed the auto hide feature.

Uh … huh, … and my point is, that floating is undesirable for all inspector panels.
The tray system gives you more options now. Entity Info can be in it’s own floating tray, whilst others can be docked in stacked tabbed trays, … and still others auto-hidden and slide out only when needed.

In my own system, … I rarely use the Instructor so it is in a hidden “HELP” tray that only slides out when I need it. Same for the Outliner.
When trays are hidden, or not on the top of the stack, I believe that the application can run faster, especially if the panels are using thumbnail images.

Anyway, in addition to the trays, you can also dock toolbars onto all 4 sides, not just the top as on Mac.

And, you can now enjoy the Windows edition Materials inspector.

So what is the reason people were complaining a lot about trays?

Most do not understand how to use them, which comes from their not taking the time to read SketchUp Help files on how to use, adjust or customize them (or even Microsoft help files as they’ve been around more than 20 years.)

Other than this, you’ll need to be more specific about the “complaints” ?

I see all messages that get posted here, but don’t check into topics that are already being answered, or that don’t affect me too much. The tray posts were up to two years ago, I can’t easily pull up specific ones.

But I can use Google, and doing a search of “I hate SketchUp trays” shows some of the topics:

I hate SketchUp trays search results

From a quick scan it’s a mixture of people wishing the old system was back, people saying they have no interest in adapting to the new trays, and perhaps some valid criticisms.

Ie, you have been (and seem to continue to be) relying upon other people’s opinions.

Ie, "stick in the mud"s, … those who dislike change because it requires brain effort on their part, or who just do not wish to spend the time, … to understand the benefits, so thereby just discount the benefits “out of hand”.

Why would anyone even consider their opinions valid ? It is obvious these kind of people are incompetent and / or lazy and their opinions are worth nothing.

Very few. There are a few bugs with specific panels that do not have their bottom edges sizable and get clipped when using display scaling over 150%, which is not yet officially supported by SketchUp, which users do not check before setting their display scaling to high mags for UHD displays. (I see blame on both sides here.)

BUT, … as far as YOU are concerned, you no longer (as a Mac user,) need to rely upon 2nd hand opinions. You yourself can now run the Windows editions under Parallels and come to your own conclusion(s).

This is why I’m scratchin’ my head wondering why when you now have the power and means to make your own mind up, … that you are still deferring to vague references from others (which you admit not having still even read, only “quick scanned”.)

I put the trays over on a second monitor, just as I did with the sticky floating panels. No problems there.
Then, I discovered the Window > Hide/Show Dialogs command had been removed.

Prior to the introduction of trays, a single key shortcut could toggle all the dialogs on/off, including Model Info, to instantly reveal reference materials behind them and just a quickly return to working in SU.

The keyboard shortcut was marvelously efficient.
Now users get to play screen-focus-hocus-pocus with the mouse.

The trays have worked out great.
But the same cannot be said about the removal of Hide/Show Dialogs that came along with them.

And this is one of the valid complaints. It should have been thought that users would miss this feature.
The fact that it still has not been re-implemented is troubling. The GUI should be paramount as it is how the customer interfaces with the application.

1 Like

I think you may have misunderstood something. I wasn’t saying the trays are bad, they’re just novel in some way. The attaching to the sides is a reasonable way to work, but the hot spots for doing that could be bigger.

You may have thought I was saying “why are trays so bad”, but I was saying “as trays seem ok to me, why were there so many complaints?”

I was questioning 2nd hand opinions, not agreeing with them.

1 Like

Oh… okay. Yes it did seem like you we’re on the anti-tray side of the street.

Not working correctly for me on macOS 11.13.6, MacBook Pro Retina mid-2012. I just draw a rectangle and here’s what I get: