Rumor has it that Parallels 13 finally supports OpenGL 3.0. Has anyone tried SketchUp 2017 on this version of Parallels, and if so, does it work? Thanks.
I didn’t see anything about that in the Release notes for Parallels 13, which I installed a few days ago. I’ll try it, but I’m not hopeful, and will let you know.
However, I am encouraged to find this in a search prompted by your post, on Parallels Knowledge Base:
“As of now, only OpenGL core profile (version 3.2) is supported in Windows virtual machines.”
Not sure whether ‘core profile’ is enough, but I don’t really know what it means.
In the blog post they say that they will continue to work on OpenGL 3 support, and only mention some compatibility that was put into version 12.:
Here’s the error report when trying SketchUp 2017:
The following errors were found when launching SketchUp:
- Your “Parallels using AMD Radeon R9 M370X OpenGL Engine” graphics card’s OpenGL version is 2.1. SketchUp requires a graphics card that supports OpenGL 3.0 or better.
Unfortunately, these errors will prevent SketchUp from running. Updating your graphics card drivers might fix the problem.
See this Help Center article for more information.
Doesn’t that just frost you? After loads of criticism about their poor OpenGL support, dating back several years, when they finally work on it they do a half-***ed job! Because of this I can’t test extensions for Windows compatibility beyond SU 2016 (and before someone says it, I know this is a Parallels issue, not SketchUp’s fault).
It’s a shame SketchUp required OpenGL 3, but I imagine it made their lives easier. I would blame Parallels, if VMWare Fusion can manage OpenGL 3.3 support, Parallels should be able to.
mac SU v17 runs fine on OpenGL 2.1 on my iMac…
maybe OpenGL3 could be removed as a prerequisite on mac vm’s as well…
Has anyone actually tried SU in Fusion and confirm that it works? I could be convinced to switch.
This topic was automatically closed 91 days after the last reply. New replies are no longer allowed.