While rendering isometrics using parallel projection mode in camera, v-ray zooms up in my model at a particular location.
Even while matching the viewport, the camera angle comes wrong.
In order to tackle this, I switch my mode back to perspective, change the viewing angle to 1 degree, then v-ray renders fine.
Is it still not been solved in v-ray next yet?
I’m using the latest version of V-Ray next for SketchUp (v 4.10.01) . My sketchup version is 2019.
22 OCTOBER CONTEXT LAYER.skp (393.5 KB)