Why is the central pivot point of the orbit NOT the center of the object being worked on? The orbiting function is absolutely the worst and sends the camera into pointless locations. It needs to be standardized that orbit only orbits around center point of the entire model and definitely the center of objects when selected. I can’t tell you how much time is wasted on absolutely every model I’ve made in the past eight or so years because of this issue. Now, it’s costing serious money and I want to know how to fix this, soon. I’m not new to SU, at all.
Sorry for being loud. This is an infuriating issue.