Apple is introducing a super-slick tablet with keyboard and stand. Its answer to the Microsoft Surface, most likely. I’m droolling over the hardware, but I need to know if SketchUp will run on it. I think the operating system is different from the one used on MacBook and Macs.
I think not. Certainly not the pro version. The web versions could conceivably be run on it, but you still need mouse support and the ability to hover the cursor over things without actually clicking, and the interface hasn’t allowed for that. I know mouse support was a thing, but I’m not sure that gave us what’s needed. I haven’t gotten to try an iPad with a mouse as yet.
With accessibility you can hook up a mouse, but that’s about it.
The browser version works, kind of
Not recently it hasn’t. There is code in the page that disables iPad. It works fine on iPhone and Android (at least phones, not sure about tablets).
iPad Pro does work fairly well with Sidecar.
My last gen iPad Pro runs the web version but even with a mouse it just doesn’t work. It’s a shame, my daughters $200 chrome book runs it just fine.
I used only the trackpad on my MacBook Pro to handle SketchUp for years. So I’m not sure a mouse is a necessity. Desirable, yes, but not required. The real question, for me, is whether SketchUp Classic will run on an iPad. I should have made that more clear in my original post.
David, as I understand it, the iPad Pro uses Mac iOS not Mac OS which would mean that desktop versions of SketchUp wouldn’t run on it even without considering user input devices. At least that’s what I’ve seen when looking up the iPad Pro.
I only use trackpad on my Mac, and I have used SketchUp Classic on iPad using Sidecar, and a mixture of Pencil, keyboard, and touch. So, the iPad as an interface should be able to work, but of course the desktop application is not a native iOS app.
I myself don’t use a mouse on my Mac, I use a Wacom tablet and pen, but regardless of what input device you use, it’s the fact that on iOS there simply is no cursor (the little arrow) that’s always somewhere on the screen, even when you stop doing things and walk away. In SU, it’s important to be able to hover that cursor over things before you click anywhere, but in iOS you can’t. You can only click. The best way to understand it to try launching SU Free in a browser on an iPad (which mostly crashed when I tried it) and struggle with the interface. You can orbit and view stuff, but making anything is just not realistic.
It’s conceivable that an interface layer could be built in between iOS and SU so that there is always some cursor somewhere in the SU window that can be pushed around by touch and drag, and then execute a click by some other gesture, but I doubt the programming effort to pull that off is worth it to Trimble right now.
That’s what I was afraid of
iPadOS 13.4 introduced mouse and trackpad support
I tend to live in the future with my version of iOS, and I’m using 13.5. It too does support BlueTooth mouse, but I don’t think I have one of those. I do have BlueTooth Magic Trackpad 2, and that does work fine.
Currently the web version doesn’t work in Safari, but it works well in Chrome. This shows how it looks when using a BlueTooth device. I also have a keyboard, so I was using keyboard shortcuts to select the tools.
My ideal would be Apple Pencil support, but progress is progress.
The current web version does work with Apple Pencil.
Well,…kinda, unless I’m missing something. I have an iPad G6 and 1st Gen Apple Pencil. You still can’t hover the cursor or double and triple click, etc. You can do some things, but not fully functional. Does an iPad Pro, 2nd Gen Pencil or mouse offer any of these?
The Pencil works like a finger, not a mouse. The BlueTooth support also seems to just make the device act like a finger. I can’t mouse wheel with my trackpad like I can on desktop, though that may be a settings thing I need to find.