Hey Folks, updates. I got this to work, at least for me. I guess the software people understand that they need to allow inter-connectivity, even though it tends (I think) to decrease their income, I guess they find the process they’ve created to be OK, but it sure seems complicated.
Anyway, for me:
- ask Sketchup to export your Sketchup drawing as an FBX file, I found Sketchup will not export my whole drawing unless I first select the entire drawing, then choose the Sketchup FBX export option of only export selected area, I also chose these other options: export textures, flip xy, use drawing units.
- example, my Sketchup file is drawing-drawing-drawing.skp
then Sketchup will (for FBX exports), send out two results, a file named
drawing-drawing-drawing.fbx and also a folder named drawing-drawing-drawing.
- In Maya I removed all non-Maya native FBX plugins and I told Maya to load the native Maya FBX plugin (I set it to load this automatically).
- Then I told Maya to import the FBX file and I navigated to where the drawing-drawing-drawing.fbx file was located.
- To keep myself from getting confused, I created a folder that I named superfolder-drawing-drawing-drawing. I made sure that the Sketchup created fbx file named drawing-drawing-drawing.fbx and the Sketchup created folder named drawing-drawing-drawing were both contained in the folder named superfolder-drawing-drawing-drawing.
- Maya did import this fbx file, made a Maya drawing, and placed textures on the items in the drawing.
- Probably because this is an architectural drawing, it seems that my Forest Church is way bigger than the default Maya bounding box. So, alas, almost totally impossible to coherently initially “see” any item inside Maya.
- So, in Maya, I gave Maya permission to scale the drawing, and I scaled it on all three axes by 0.01, and there the drawing was. Haha yay for me.
- I told Maya to save this file as a Maya file. I named it drawing-drawing-drawing.mb and saved it where I put all my Maya files.
- Oh no…! When I re-opened it in Maya, geometry=OK, textures=gone.
- However, if I save the Maya file drawing-drawing-drawing.mb in the folder I named superfolder-drawing-drawing-drawing, then, if I leave Maya and re-open Maya and ask Maya to open this Maya file that is contained in the same folder as where the textures exported by Sketchup were sent to, then Maya opens the Maya file as a Maya file and it has all its textures inside Maya.
This works for me at present. I may explore various combinations of where I place all these files and folders, but I doubt it, because it can get very complex trying to remember: which Sketchup file was it? What are the textures in Sketchup? What did I call it in Maya? And with what I outlined above, even if I forget the details of all these file names, I can refresh my memory because everything is all saved in that superfolder. And, of note, the only reason that superfolder exists is because I created it. Sketchup and also Maya do not (at least for me) create and manage that overarching folder where everything is all kept together in one package. Dr. Gray