Hello
The abacus in 100% live component!
No import of geometry, everything is modeled in nodes!
The balls are made by joining copied polylines and then a loft.
Parameters of the number of faces, rounding radius and number of rounding facets, colors…
Thanks !
There are still plenty of nodes that I don’t know what they’re for or how to configure them.
for example :
I create a “vector list” node how to link it to “set item vector list”
to have a dynamic list? and after using the get item list using the iterator node of a loop
I use the switch, for the ball color, but it only has four inputs, how do we do if we want more?
Hello
New version with a double nested loop and a conditional switch for colors.
When the quality of the balls is maximum, the number change is much less fluid!
Is there a remedy to keep the fluidity, or are we condemned to think about optimizing the number of edges, or is there a node to delay the calculation while the parameter cursor is not fixed ?
The graph can be set to an ephemeral state. The sliders in Creator (and in SketchUp configuration) do this on drag automatically. The ephemeral node detects this state and we can use this node to switch to a lower poly sphere on drag.
I’d always recommend optimizing a model to be as fast as possible in addition to ephemeral optimizations though!