After a GREAT deal more fiddling about than I expected or wanted I’ve now got two versions of the Kreg holes, screw heads and screws working. and saved them as v2014 components.
The first is the DC version based on the drawing above. I’ve added the 2 1/2" screw length, and the DC has options for the thickness of the board as well as screw length.
[And now when thought I’d done, I see that one hole in the DC has reversed faces - white outside, instead of inside - another size has two overlapping hole sizes, and one board thickness is missing the hole altogether. And the screw hole sizes are 3mm diam and should be 4mm for no 7 diam screws. Very frustrating.
GRRR. Will fix and re-upload the model, but not tonight I’m afraid - it’s almost midnight here in UK.]
I cannot get the geometry to give me a 40mm length for the oval hole in the face of the board. With the designed 10mm hole and 15° angle, the opening is 38.6 mm (= 10/sin(15°) = 10/0.25882) , not 40mm. I could fiddle it by moving the outer ‘point’ of the oval away from the edge by ~1.4mm, but this distorts the hole and adds two faces to the geometry. Kreg have approximated here in their manual.
The second component has a version of the pocket hole for each thickness of board, includes just a screw head, not a full screw, and is not a DC.
Kreg pocket holes and screwheads.skp (369.0 KB)
Each pocket hole and screw has the properties Glue to Any, and Cut Opening. This was incredibly fiddly to get working. I’d set the properties, close the edit, and find that the opening was not working. Eventually settled it by several times exploding the component, and recreating it from its subcomponents. Even when both the top level and pocket hole components were both showing Glue to Any and Cut Opening in the Edit tab of the component browser (in v204), the opening would often stay stubbornly closed when reinserted into the board. But once I got it working, it stayed working (I hope you find the same!).
After importing this component, you might well want to explode the board, and delete the board faces and edges, leaving you with six separate components, one for each board thickness.
Drag the size component that you want from the Component Browser, and align the insertion guide point with an edge and with the mouse hovering just a little away from the edge over the face you want to insert it into. Too far in, and you’ll lose the edge inference. Too little, or over an adjacent face, it will Glue To the wrong face.Then click to position the hole.
You may need to rotate it in the plane of the face to position it correctly, depending which way the edge is oriented.
If you explode the inserted component twice you can merge the hole geometry with the board, but keep the screw head as a component. Hide the screw head, delete it, or turn off the layer (tag in v2020) so it doesn’t show if that’s what you want to do.
By design, the screw hole cut by the Kreg drill doesn’t go all the way through. But if you want to show where the screw hole will emerge when the screw has gone in, the guide point on the vertical face (in the image) is the centre of what will become an elliptical hole. Draw a circle there, and scale it vertically to make it elliptical, if you want that level of detail.
TBC tomorrow